Might & Magic Heroes 6 – Video combat 2 [EUROPE]
Hi, I’m Irina Kassina, your community developer. Welcome to this new combat video from Might & Magic Heroes VI! Let’s start with the usual disclaimer: this video comes from a work in progress version of the game, so you will likely notice a few bugs. This time, we’re playing the Sanctuary forces, led by a Hero called… Irina. What a coincidence 🙂 I’m on the left. My enemy, a Stronghold hero called Mokka, is on the right. Irina has the Tactics ability, so she can move her creatures before the battle starts. The Kirin is the Champion unit of Sanctuary, it leaves a magical trail where it passes. If a friendly unit crosses that trail, it’ll get an extra movement as if morale was high! Let’s use this advantage to attack this Crusher. Luck is in my favour, I made a critical attack! Irina is a Might hero, but she learnt some Magic abilities. Let’s summon the Blizzard to “cool off” these Orcs! The Blizzard inflicts damage but also chills a whole area, causing a movement debuff. In true Barbarian fashion, Mokka attacks my Kenshi with her Heroic Strike. The Dreamreavers of Stronghold can entangle their enemies in roots, reducing their speed and poisoning them. The Blizzard lasts two turns, but the second time it inflicts less damage. OK, let’s try something with a good old Lightning spell. The Goblins for instance. Here I’m using my Faction Ability, called Honour. It increases the defense of all Sanctuary creatures. See this icon above the Crusher? It means he has been challenged by the Kenshi, and will inflict weaker damages if he attacks someone else. My Kenshi took some damage earlier, so I’ll use the Regeneration spell to help him. It’s Mokka’s turn to use its Faction Ability – the Blood Rage. All Stronghold creatures become faster and more agressive. The Mizu-Kami actually killed the Cyclops in the previous turn, but it was too dumb to die! Yes, the Cyclops has the strange ability to die only at the beginning of turn following his fatal wound. No more spell points – time to use Irina’s sword against the Jaguar Warrior. The Crusher has been sliced to pieces by the Kenshi, who salutes his fallen enemy. The Dreamreaver just tried to cross the Kirin’s trail – but it has a negative effect on enemies, stopping their turn. Go Irina, teach those Goblins some manners! The battle is over, the Stronghold forces are defeated. I hope you enjoyed this video!